What’s going on?
It’s been a while since I posted something here but all is well. I’ve pushed a couple of updates for Goop since launch that addressed some minor bugs and introduced a few more achievements. I’ve also been very excited about the many great reviews that Goop has received!! We plan on releasing future update to Goop to make the game even better!
So what else has been going on? We’ll we’ve been in the planning stages and more recently started the initial coding of developing our next iOS game title! I’m very excited about this next game, and will share with you the progress and details as I see fit. There is not an official release date at this time, and we’re holding off on announcing the title and some of the details as things are still being hammered out, but we’ll disclose that in the very near future!!
Design is (pretty much) Everything
I frequent the TouchArcade developer forums among others and it’s typical to find a topic where indie game developers usually share their gripes and tribulations about designing their game. Now i’m not talking about design in the sense of the creativity and idea or your game (even though that’s also very important). I’m talking about the pure graphics the user and everybody experiences when they encounter your game.
Game Development is Still Better on iOS vs Android According to Carmack
Looks like John Carmack, (you know, the guy who basically created the first-person shooter genre we all love and adore) co-founder of id software, has stated again that iOS is a better platform for game development than Android.
How to Reserve Your App Store App Name and Why
So you’ve been working hard on your shiny new iOS app and you’ve gotten to a part of the project where you have enough complete to show off, but not enough to deliver the final product… in other words…BUZZ TIME! You want to have the biggest launch possible by getting as much buzz before the actual release date, but you realize